SKU: 61211800702
card sleeves 56 x 87

card sleeves 56 x 87 Standard USA Chimera Card Sleeves (56x87mm)

Sale price$25.71 Regular price$28.57
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Description

card sleeves 56 x 87 Standard USA Chimera Card Sleeves (56x87mm)Standard USA Card Sleeves (56x87mm) Great for K pop photocards! These expertly crafted card sleeves fit so well that you can fit the cards back in the inserts boxes in almost every case! Perfect for all your 56x87mm cards! Popular for use with: Bang! Munchkin Shadows Over Camelot Kingsburg Bohnanza! Many more! About these card sleeves: Custom crafted for cards sized: 56x87mm Best fit in the industry! 100% Archival Safe Acid Free PVC Free Clear

Standard USA Card Sleeves (56x87mm)

Great for K-pop photocards!

These expertly crafted card sleeves fit so well that you can fit the cards back in the inserts/boxes in almost every case! Perfect for all your 56x87mm cards!

Popular for use with:

  • Bang!™
  • Munchkin™
  • Shadows Over Camelot™
  • Kingsburg™
  • Bohnanza!™
  • Many more!

About these card sleeves:

  • Custom crafted for cards sized: 56x87mm
  • Best fit in the industry!
  • 100% Archival Safe
  • Acid-Free
  • PVC-Free
  • Clear Polypropylene

Notice: The following games have cards that are 57.5 x 89 mm and do not fit these Standard USA sleeves: (Looking to cover 57.5x89mm cards? Check out our Standard USA Chimera sleeves)

  • Arkham Horror and Expansions™
  • Battlestar Galactica & Expansions™
  • Brawl™
  • Chaos In The Old World™
  • Citadels™
  • Clue™
  • Cosmic Encounter™
  • Descent Journeys In The Dark & Expansions™
  • Mare Nostrum™
  • Middle Earth Quest™
  • Modern Art™
  • Nexus™
  • Pit™
  • Rack-O™
  • Runebound Second Edition & Expansions™
  • Set™
  • Too Many Cooks™
  • Union Pacific™
  • Witch Trial™
  • And others

** Note Game Titles and their intellectual property rights are and TM of their respective rights holders, no challenge to these rights is expressed or implied. Compatibility claims only extend to the physical size of the cards in each respective game and no claim to endorsement or authorization by the respective rights holders is expressed or implied by Mayday Games and Imperial Publishing. Our products are compatible with the respective games only and all rights are reserved by the respective rights holders.

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Exchange/Return Notes
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SKU: 61211800702

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4.6 ★★★★★
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J
Verified Purchase
Jared L
Carnegie, US
★★★★★ 4
Somewhat underwhelming; but still a good book that references a lot of things Halo 4 related
Format: Hardcover
I have been looking forward to this book for several months now, as there is not a lot of material out there that covers Halo 4 or the lore around this newest entry (and upcoming trilogy). There is the "Halo Encyclopedia" (released in 2009), which only covered everything up to Halo 3; and the first "Halo: The Essential Visual Guide" (released in 2011), which covered everything up to Halo: Reach. The first Essential Visual Guide was basically a watered-down version of the Encyclopedia. While both of those are great books, the Encyclopedia is one of the best sources out there for definitive Halo information. So here we finally get a book regarding the new lore of the Halo universe we've been learning about since 2011 (starting with the Forerunner and Kilo-Five novel trilogies, and Halo 4 itself). But don't get your hopes up; unfortunately, this is nothing like the Encyclopedia that we already have access to. Overall, this is a good book, but I was a bit underwhelmed with it. Let me try and explain why. If you are a newcomer to the Halo universe, then obviously this book would do a great job in introducing the new characters/enemies/locations of Halo 4 to you. But if you are a veteran like me, who has been delving into Halo lore for over a decade now, the book doesn't really show or teach you anything new. Each entry is basically a very rushed explanation of what that particular person, ship, location, etc is about. I know it's unfair to assume that this would have been a definitive source for information, but it's just a shame how bland the detail is. Several of the entries in this book have enough information regarding them to where it could cover several pages, yet just about everything in this book is narrowed down to one page. I understand it is a Visual Guide, and not a factual, historical records of Halo events; but even the pictures are somewhat underwhelming. Each entry could have contained so much more information and photos than they had. The UNSC Infinity, for example, was simply stretched out across two pages, with not a lot of information regarding it and a grand total of three pictures (none of which were even of the interior). I will say there were some entertaining parts in the book, especially regarding the Spartans of Majestic Team (since not much background info was explained in the game). But these were so few and far between for me. A good half of the book covers the weapons, vehicles, armor, and multiplayer maps in Halo 4. In my opinion, a lot of that stuff shouldn't have even been covered (since a lot of it has already been covered in the past, in the Encyclopedia and the first Essential Visual Guide). So again, that just goes with my point about the book not meeting my expectations. But let me elaborate one more time, that I am a fanatic of Halo lore. If you are like me, and have been following the franchise since it's beginning, you probably won't find too much stuff in here that you don't already know about, and the book may be kind of a let down because of it. But if you are a newcomer to Halo or simply a casual fan, then this book is a good enough catalog of information regarding just about everything Halo 4 related. The best part of the book were the first 20 pages or so, where they showed off all of the major characters. After that, there just wasn't enough for me to be excited about; simply because I already knew just about everything they were trying to explain. I really wish DK and 343 Industries would update the Halo Enclyclopedia (or just create a brand new one) to include all of the new stuff pertaining to the Forerunner novels, Kilo-Five novels, Halo 4, and everything else post Halo 3 related we have learned in these past several years. But none the less, this book is still a good enough reference for a great price. And I anxiously await to see what 343 Industries does next with the series, regarding both the games and possible novels/comics.
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Reviewed in the United States on September 21, 2013
A
Verified Purchase
Amazon Customer
Chelsea, US
★★★★★ 5
Awesome book!
Format: Hardcover
Bought this for my sons Christmas present (mind you, we don't own the video game) and when I opened it I knew he would HAVE to share with me! This book has great details and pictures to fuel the imagination.
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Reviewed in the United States on November 22, 2013
K
Verified Purchase
Kev
Omaha, US
★★★★★ 5
Stunning !!!
Format: Hardcover
This is a stunning book with beautiful, vivid art and expose' which for any true Halo(R) fan is a must buy. Your coffee table deserves this book. Pick it up if you don't have it. I paired this book with the Halo(R) The Essential Visual Guide, which covers Halo, Halo 2, Halo 3, Halo 3: ODST, Halo Wars & Halo: Reach.
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Reviewed in the United States on August 28, 2014
A
Verified Purchase
Amazon Customer
Carnegie, US
★★★★★ 5
Considering it's used: GREAT!
Format: Hardcover
It was used but in great condition considering. It had a bit of minimal wear on the front cover but the pages were totally fine. The seller was honest in the listing. Also, got the package safe and in reasonable time. Good product. Totally worth it if you are looking for a good book for cheap and still in good condition.
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Reviewed in the United States on June 29, 2021
D
Verified Purchase
David
Birmingham, US
★★★★★ 5
Very detailed
Format: Hardcover
Nicely illustrated, with a tremendous amount of information about the characters, weapons, vehicles, armor, locations, allies, and enemies. A must read for anyone who plays the game.
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Reviewed in the United States on October 26, 2013

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